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Post by oldguy on Nov 10, 2013 8:15:18 GMT -5
You have all these people trying to catch uma up on the mud via facebook. but those are the people who dont play/havent played in years/never played alot/have no idea/cheaters.
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unicus
Junior Member
Posts: 62
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Post by unicus on Nov 10, 2013 8:38:07 GMT -5
(not that I agree but) Heard and acknowledged. Does that mean the truly knowledgeable are not posting on facebooK? Will they be posting here?
Everyone WILL be heard. Unicus the God of Mediation is back. But on the other hand keep in mind that one of the things that made SD great is that it is not one-mind driven. Most muds are one person who is one of the gaming types decides to run a mud and then promotes good buddies to top positions which ends up with a mud that is too one-minded to survive.
Pros and Cons. On SD anyone could immort even if no one liked them as long as they didnt break rules. So we had gods who "fixed" by adding, and ones who "fixed" by nerfing. We had PvPers, and Explorers, and Socials, and Collectors, and Grinders, and Questers, etc etc who shared in the building and decision making which developed SD and its often-mentioned surprising balance.
The other side of that coin is the same pros/cons of any basic democracy. Slow moving is one. And the other is that "all these people" who are updating Uma are actually all these people who get to do that even if they are "people who dont play/havent played in years/never played alot/have no idea/cheaters". As we have seen, a few knowledgeable and well meaning people tried to force change and were surprised when "all these people" came out of the lurking twilight to say that they did not want it. Apparently the majority were happy with SD being pretty much the SD they remembered. The few who wanted major change should have started a new mud.
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unicus
Junior Member
Posts: 62
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Post by unicus on Nov 10, 2013 9:15:27 GMT -5
BACK TO THE SUBJECT again
I am trying to find something to search on in order to help the conversation along. Unfortunately there does not seem to be a "zone being checked" flag. But there is a done/notdone flag and both of the previous zones mentioned are in the done pile so here is a list of the 167 zones flagged as being done. Maybe it will help spur peoples memories as to which ones were not ported.
The Void~ The Coach (Celestian)~ General Use (50)~ Doom Island (Sarge)~ Unicorn Run (Lillith) ~ Ravenclaw Woods (Ash)~ Monk Challenge Area~ Myth Drannor (Bass)~ Rocky Point (Shana)~ Beneath the Ruins of Caderra (Uma)~ The Monk Monastary (Stock)~ Jungle's of Chult (Celestian)~ Lower Pyramid (Celestian)~ Lomon Manor (Turlo)~ Temple of Evil (Stic)~ Astral Zone (Celestian)~ Svirfneblin Mining Camp (Lillith & Tauron)~ Rules Rooms~ Tiamat's Hell (Lillith) ~ Jayven (Gypsie)~ The Graveyard (Ator)~ Fortress of the Black Hills (Dalamar)~ Cassandran Keep (Euphrates) ~ The Spires of Sorcery (Dalamar)~ Quicksilver Gorge (Nightfall)~ Land of the Hill People (Grimheart) ~ The Ruins of Orolin (Jericho)~ Frost Mountain (Lillith)~ The Northern Woods (Ganymede)~ Under The Well (Peleus)~ Forest of the Quicklings (Armande)~ Rhyiana (Alun)~ Ruins of Caderra (Uma)~ Shangri-La (Nightfall)~ Kyrkwell House (Forack)~ Bugbear Military Academy (Shana)~ Sewer (Stock)~ Heiraktazin (Tauron/Polk)~ The Tunnels (Stock)~ Florin (Stilgar)~ Town of Essembra (Ragnaron)~ Anauroch The Great Desert (Jandrea)~ Denarma (Armande)~ Semuanya's Bog (Tzalik)~ Quest Zone (Mason and Shana)~ Kylarn's Alcazar (Uhb)~ Bandits Campite (Denethor) ~ Spider Haunt (Celestian)~ Menzoberanzan (Celestian)~ The Dark Castle of Khmer (Ganymede and Uma)~ Lordaeron (Dalamar)~ The Murky Deep (Lillith)~ Krilastia (Serrah)~ Wilds of the Underdark (Lillith)~ DankMoors (Lillith)~ Port Mir (stock)~ Sea of Fallen Stars and Westgate (Armande)~ Shadows of the City (Ash)~ Blackspire Tower (Tristram)~ Jermlaine Tunnels (Jacinth)~ Connecting Area II (300 rooms SD3)~ Skexie Palace (Stock)~ Serpent Hills (Engle)~ Catacombs (Zed)~ Meadow Creek (Shana)~ Lythcanthropia (Stock)~ Connecting Area I (1000 rooms SD3)~ The Fallen Star (Armande)~ Crystal Lake (Forack)~ The Hall of Baron (Peleus) ~ Black Water Swamp (Lillith & Tauron) ~ Arachnos (Stock)~ Lost Glories of Montserrat (Dalamar)~ Red Fog Cemetary (Lillith)~ Ershteep Road and City (Stock)~ Mage Valley Entrance (Stock)~ Troglodyte Caves (Stock)~ Abandoned Rhyodin Outpost (Stock)~ The Elven Forest (Stock)~ Connecting Area III (900 rooms SD3)~ Mage's Academy (Blackmouth)~ Ruins of Pemburne (Lodrin)~ Cloud Castle (Mortenheim) ~ Battle of The Bones (Thort)~ Dragon-Loft (Denethor)~ Vale of Frost (Dalamar)~ Darkenwood (Tyr)~ Code Stuff (Uma)~ Town of Trinity (Ode)~ Ravenloft (Celestian)~ Khazaran Caverns (Dalamar)~ Ettersia (Bearouzak and Cornelian)~ Avonleigh (Mortenheim)~ The Moonshae Islands (Dalamar)~ New Shadowdale (Celestian)~ Ruins of Melkier (Denethor)~ Sandstorm Tower (Karisin)~ The Githyanki Outpost (Heron)~ The Clock Tower (Myth)~ Lopan (Simon)~ The Spine of Mon Crewyll (Danlis)~ Hades/Shadow Keep (Nightfall)~ Elemental Plane of Air (Armande)~ Enchanted Gardens (Engle) ~ Darkspyre Keep (Mason)~ Troll Moors (Mason)~ The Stonelands (Mason & updates by Bloodstone)~ Luck o' the Leprechaun (Slayer)~ Under the Dark Sun (Jacinth)~ Mistledale (Karisin) ~ The Infested Tree (Cale and Jandrea)~ Aquallia (Bass & Fury revamping SD4)~ Underdark Terrain Connector (Lillith and Mace)~ Vodalia (Ryoga and Gwydion)~ The Mist of Nartok (Lillith)~ The Hidden Swamp (Tarkus)~ The Skeletal Palace of Orcus (Armande)~ The Abyss (Armande)~ The Ivory Kingdom (Drax)~ The City of Khmer (Ganymede)~ The Pit (Pandemonium)~ The Changeling's Curse (Mason)~ The Castle Dreadyre (Uma & Adazzio)~ Tower of Darkness (Tarkus)~ Assassin's Mountain (Turlo)~ The Lost City (Gwydion)~ Earth Plane (Zolgan)~ Sulphur Winter (Burt)~ The Drow Academy (Dalamar) ~ The Prisons of Clematis (Delfic) ~ Merilon (Serrah)~ Water Plane (Zolgan)~ Newbie University (Tempus)~ Birch Island (Norli) ~ The Underworld of Golothaer (Lillith)~ Arena! (Lillith and Shana)~ Quimperna Village (Drea)~ The Black Woods Barony (Danlis) ~ Misc Use (General)~ City of Angels (Lyda & Dyrnia)~ Crystal Ant Hive (Uhb)~ All That Glitters (Armande) ~ Kurtulmak's Caverns (Atham) ~ Apocalypse (Telkar)~ The Bestiary of Al-Qadir (Allura)~ Hall of Avatars (Pandemonium)~ Oviedo Crossing (Peleus)~ The Sacred Grove (Maxum)~ The Shattered Mirror (Slortar)~ The Beastlands (Maxum)~ Elf Shadow (Bloodstone/Lancelord)~ Civilized Phlan (Rengar)~ The Elements II (Kirsten)~ The Elements I (Kirsten)~ The Great Pyramid (Karisin)~ Shatter Peak (Dyrnia)~ Sunderstone (Dyrnia)~ The Ruins of Yulash (Uhb)~ Roads of the Realms (Nyght & Ganymede)~ Roads of the Realms II (Nyght & Ganymede)~ Unknow terrain (Tauron)~ The Battlelands (Firestorm)~ Ulabrack's Challenge (Firestorm)~ The Village of Tears (Morbine)~ The Caverns Beneath Gloomire (Denlor)~
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Post by lestat on Nov 10, 2013 10:18:09 GMT -5
I am going to go from memory, but I am unfamiliar with the following zones (some could be newbie/medium zones I haven't done):
The Graveyard (Ator)~ The Murky Deep (Lillith)~ Ruins of Pemburne (Lodrin)~ Hall of Avatars (Pandemonium)~ The Battlelands (Firestorm)~ Ulabrack's Challenge (Firestorm)~ The Village of Tears (Morbine)~ The Caverns Beneath Gloomire (Denlor)~
These zones are also not on the 'help zone' list at the moment.
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Post by Abbathor on Nov 10, 2013 11:22:30 GMT -5
Murky Deep is connected, it's in the sea elf town. Skexie Palace isn't (I assume because it's not even close to being FR) Abandoned Rhyodin Outpost is something I've never heard of (says it's stock and that sounds like Tolkien stuff, assume that's why it's out, along with moria)
Khazaran Caverns Underdark Terrain Connector
That's what I see in addition to what Lestat said.
I also ignored all the stuff that's obviously not a real zone (general use, coach, void, quest area, etc)
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Post by scalamoosh on Nov 10, 2013 11:40:15 GMT -5
Of the existing list on what's not ported, Lestat and Abbathor are correct.
There should also be a backup of the old build site somewhere with dozens of zones completed and not checked.
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Post by lennya on Nov 10, 2013 14:10:05 GMT -5
You'll want to check rooms in Clematis, last I was there (some sixmonths past) the room descrpitions were fairly mediocre in whole sectors of the zone.
I don't think any zones beyond Graveyard are ready for porting.
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unicus
Junior Member
Posts: 62
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Post by unicus on Nov 10, 2013 15:14:13 GMT -5
Yeah Graveyard is one of the oldest zones. As far as I know, since the bug with the Lich is fixed it should be good to go in.
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Post by hoveyg on Nov 10, 2013 15:52:34 GMT -5
Hey Everyone, I've checked some of my old emails, and the ND zones I think I finished off were zones 31, 81, and 119.
I was asked to look at 240 and 358 at some point too, not sure where I was with those zones.
I also noticed my brother (not sure what name he goes by now, heximal maybe?), was assigned zone 140, not sure the status of this zone but it may be something he may be able to finish off fairly quick.
At the time of working on these zones, I had actually done up an excel spreadsheet with the status of all the zones ready for port and a list of ND zones and how close they were to completion. I may have sent a copy of this to Creto or Lillith, can't remember. Not sure if its still relevant or not but may help.
Greg aka Banon/Banyon
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zirak
New Member
Posts: 7
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Post by zirak on Nov 10, 2013 18:26:33 GMT -5
I have a newbie zone listed under my name, i think its like 98% finished, do we have a build site up and running currently, i can't remember the name of it.
I'd like to finish it up quickly and i'd also be willing to do some playtesting for some of the other zones as well if needed.
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Post by horath on Nov 10, 2013 18:31:30 GMT -5
A quick scan of the list of zones posted and I come up with the same short list as lestat
Doom Island (Sarge)~ The Graveyard (Ator)~ The Murky Deep (Lillith)~ Ruins of Pemburne (Lodrin)~ Hall of Avatars (Pandemonium)~ The Battlelands (Firestorm)~ Ulabrack's Challenge (Firestorm)~ The Village of Tears (Morbine)~ The Caverns Beneath Gloomire (Denlor)~
along with two listed as Stock which I understand may well be out for a reason
Skexie Palace (Stock)~ Abandoned Rhyodin Outpost (Stock)~
Of the zones that are not listed .... a long time ago I had Waterdeep Harbor (Z:160) finished as far as rooms and mobs, it was even checked and adjusted by Bathsheba. All that was missing were a few special procs (Although the zone could go live today without missing them too much). The only two problems are that its only connections were to the rest of Waterdeep and I dont know how finnished they are. Also when I found my zone on SD more than a year ago it was without any sign of mobs or items and I dont know if there is any record of where I placed them. I can tell you it shouldn't take me more than an an evening to put them all back in the right place. However if the info is missing for my zone I can only imagine its missing for all the other close to completion zones and im afraid I dont have the memories to complete others work (although hopefully some intelligence to figure and puzzle some of it out given the chance).
I would love the chance to check/build new content .... even have a shot at completing waterdeep .... With the assurance that my time spent this time wont be wasted or locked up again for multiple years to come.
I have loved SD since I first started playing many years ago and would hate to see it die but without change but thats whats happening. People will only emerge to drive change if they are certain that the time they are spending and work that they are doing will actually appear to be seen by and entertain the people who want to play. As far as I know I am the only person in the last 7+ years to even look at my zone let alone care about it ...
If things are moving for Shadowdale its great I just hope this isnt another false hope.
PS I dont use facebook and at the moment dont intend to start.
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Post by karnax on Nov 10, 2013 21:03:59 GMT -5
I think Cause and Effect was largely completed (it needed a few procs to be added), although when I spoke to Maxum briefly about it a few months ago it didn't appear as if the mobs/objects were loading in the rooms.
If there was some way to build things I could probably piece together how it was all supposed to work.
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Post by karnax on Nov 10, 2013 21:22:57 GMT -5
If I recall correctly Hall of Avatars is the zone you get to via the celestial stairway. If I'm right then the zone is in the game, but the stairway probably needs to be loaded up by someone (it moves around like the Ravenloft portal).
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zirak
New Member
Posts: 7
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Post by zirak on Nov 11, 2013 10:02:14 GMT -5
do we have a buildsite up and running? if so whats the addy
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unicus
Junior Member
Posts: 62
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Post by unicus on Nov 11, 2013 11:30:12 GMT -5
Maxum put one up on theDragonCodpiece. Not sure of the address.
We are still discussing the changes but with Umas blessing it appears we will keep it as a build site. Also thank you Macbeth for hosting it.
However now it needs to be completely swapped out with full code before too much is put into it.
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